Gren Maju Deck Breakdown

Main Deck

SR rarity
Gren Maju Da Eiza
SR rarity
Gren Maju Da Eiza
SR rarity
Gren Maju Da Eiza
FIRE 3
Gren Maju Da Eiza
  • ATK:

  • -1

  • DEF:

  • -1


This card's ATK/DEF are each equal to the number of your banished cards x 400.

SR rarity
Pot of Desires
SR rarity
Pot of Desires
SR rarity
Pot of Desires
Spell Normal
Pot of Desires

    Banish 10 cards from the top of your Deck, face-down; draw 2 cards. You can only activate 1 "Pot of Desires" per turn.



    Tag(s):

    Need 24 UR

    UR rarity
    Gizmek Orochi, the Serpentron Sky Slasher2 copies
    UR rarity
    Limited to 1 copy
    Card Destruction1 copy
    UR rarity
    Card of Fate1 copy
    UR rarity
    Forbidden Droplet1 copy
    UR rarity
    Gordian Slicer2 copies
    UR rarity
    Limited to 1 copy
    Harpie's Feather Duster1 copy
    UR rarity
    Limited to 1 copy
    Heavy Storm1 copy
    UR rarity
    Lightning Storm2 copies
    UR rarity
    Limited to 1 copy
    One Day of Peace1 copy
    UR rarity
    Raigeki2 copies
    UR rarity
    Triple Tactics Talent2 copies
    UR rarity
    Triple Tactics Thrust2 copies
    UR rarity
    Dominus Impulse3 copies
    UR rarity
    Infinite Impermanence3 copies

    Main: 40 Extra: 15

    SR rarity
    3 copiesEater of Millions
    SR rarity
    3 copiesEater of Millions
    SR rarity
    Eater of Millions
    DARK 1
    Eater of Millions
    • ATK:

    • -1

    • DEF:

    • -1


    Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 5 or more cards from your hand, field, and/or Extra Deck, face-down. This card gains 100 ATK/DEF for each face-down banished card. This card cannot be Tributed, nor used as material for a Fusion, Synchro, or Xyz Summon. Once per turn, at the start of the Damage Step, if this card battles an opponent's monster: You can banish that opponent's monster, face-down.


    UR rarity
    2 copiesGizmek Orochi, the Serpentron Sky Slasher
    UR rarity
    2 copiesGizmek Orochi, the Serpentron Sky Slasher
    UR rarity
    Gizmek Orochi, the Serpentron Sky Slasher
    DARK 8
    Gizmek Orochi, the Serpentron Sky Slasher
    • ATK:

    • 2450

    • DEF:

    • 2450


    If this card is in your hand or GY (Quick Effect): You can banish 8 cards from the top of your Deck face-down; Special Summon this card. You can banish 3 cards from your Extra Deck face-down, then target 1 face-up monster on the field; destroy it. You can only use 1 "Gizmek Orochi, the Serpentron Sky Slasher" effect per turn, and only once that turn.


    SR rarity
    3 copiesGren Maju Da Eiza
    SR rarity
    3 copiesGren Maju Da Eiza
    SR rarity
    Gren Maju Da Eiza
    FIRE 3
    Gren Maju Da Eiza
    • ATK:

    • -1

    • DEF:

    • -1


    This card's ATK/DEF are each equal to the number of your banished cards x 400.


    UR rarity
    Limited to 1 copy
    1 copyCard Destruction
    UR rarity
    Limited to 1 copy
    1 copyCard Destruction
    UR rarity
    Limited to 1 copy
    Card Destruction
    Spell Normal
    Card Destruction

      Both players discard as many cards as possible from their hands, then each player draws the same number of cards they discarded.


      UR rarity
      1 copyCard of Fate
      UR rarity
      1 copyCard of Fate
      UR rarity
      Card of Fate
      Spell Normal
      Card of Fate

        Each player chooses 1 card from their Deck, then each player combines it with 4 additional random cards chosen from their Deck by their opponent, then randomly selects 1 of those 5 cards to reveal and add to their hand. Shuffle the rest back into the Decks. You can only activate 1 "Card of Fate" per turn.


        SR rarity
        3 copiesDark Hole
        SR rarity
        3 copiesDark Hole
        SR rarity
        Dark Hole
        Spell Normal
        Dark Hole

          Destroy all monsters on the field.


          UR rarity
          1 copyForbidden Droplet
          UR rarity
          1 copyForbidden Droplet
          UR rarity
          Forbidden Droplet
          Spell Quick
          Forbidden Droplet

            Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




            Tag(s):

            UR rarity
            2 copiesGordian Slicer
            UR rarity
            2 copiesGordian Slicer
            UR rarity
            Gordian Slicer
            Spell Normal
            Gordian Slicer

              This card's activation and effect cannot be negated. At the start of your Main Phase 1 or 2: Target any number of face-up cards on the field; for each targeted card, banish 1 card from your hand, or 6 cards from your Extra Deck, face-down, then return those targeted cards to the hand.


              UR rarity
              Limited to 1 copy
              1 copyHarpie's Feather Duster
              UR rarity
              Limited to 1 copy
              1 copyHarpie's Feather Duster
              UR rarity
              Limited to 1 copy
              Harpie's Feather Duster
              Spell Normal
              Harpie's Feather Duster

                Destroy all Spell and Trap Cards your opponent controls.




                Tag(s):

                UR rarity
                Limited to 1 copy
                1 copyHeavy Storm
                UR rarity
                Limited to 1 copy
                1 copyHeavy Storm
                UR rarity
                Limited to 1 copy
                Heavy Storm
                Spell Normal
                Heavy Storm

                  Destroy all Spell and Trap Cards on the field.


                  UR rarity
                  2 copiesLightning Storm
                  UR rarity
                  2 copiesLightning Storm
                  UR rarity
                  Lightning Storm
                  Spell Normal
                  Lightning Storm

                    If you control no face-up cards: Activate 1 of these effects; ● Destroy all Attack Position monsters your opponent controls. ● Destroy all Spells and Traps your opponent controls. You can only activate 1 "Lightning Storm" per turn.




                    Tag(s):

                    UR rarity
                    Limited to 1 copy
                    1 copyOne Day of Peace
                    UR rarity
                    Limited to 1 copy
                    1 copyOne Day of Peace
                    UR rarity
                    Limited to 1 copy
                    One Day of Peace
                    Spell Normal
                    One Day of Peace

                      Each player draws 1 card, and neither player takes damage until the end of the opponent's next turn.


                      SR rarity
                      3 copiesPot of Desires
                      SR rarity
                      3 copiesPot of Desires
                      SR rarity
                      Pot of Desires
                      Spell Normal
                      Pot of Desires

                        Banish 10 cards from the top of your Deck, face-down; draw 2 cards. You can only activate 1 "Pot of Desires" per turn.




                        Tag(s):

                        SR rarity
                        Limited to 1 copy
                        1 copyPot of Extravagance
                        SR rarity
                        Limited to 1 copy
                        1 copyPot of Extravagance
                        SR rarity
                        Limited to 1 copy
                        Pot of Extravagance
                        Spell Normal
                        Pot of Extravagance

                          At the start of your Main Phase 1: Banish 3 or 6 random face-down cards from your Extra Deck, face-down; draw 1 card for every 3 cards banished. For the rest of this turn after this card resolves, you cannot draw any cards by card effects.




                          Tag(s):

                          SR rarity
                          3 copiesProhibition
                          SR rarity
                          3 copiesProhibition
                          SR rarity
                          Prohibition
                          Spell Continuous
                          Prohibition

                            Activate by declaring 1 card name. Cards with that name, and their effects, cannot be used. Cards already on the field are not affected (including face-down cards).


                            UR rarity
                            2 copiesRaigeki
                            UR rarity
                            2 copiesRaigeki
                            UR rarity
                            Raigeki
                            Spell Normal
                            Raigeki

                              Destroy all monsters your opponent controls.




                              Tag(s):

                              UR rarity
                              2 copiesTriple Tactics Talent
                              UR rarity
                              2 copiesTriple Tactics Talent
                              UR rarity
                              Triple Tactics Talent
                              Spell Normal
                              Triple Tactics Talent

                                If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                                Tag(s):

                                UR rarity
                                2 copiesTriple Tactics Thrust
                                UR rarity
                                2 copiesTriple Tactics Thrust
                                UR rarity
                                Triple Tactics Thrust
                                Spell Normal
                                Triple Tactics Thrust

                                  If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.


                                  UR rarity
                                  3 copiesDominus Impulse
                                  UR rarity
                                  3 copiesDominus Impulse
                                  UR rarity
                                  Dominus Impulse
                                  Trap Normal
                                  Dominus Impulse

                                    If your opponent controls a card, you can activate this card from your hand. When a card or effect is activated that includes an effect that Special Summons a monster(s): Negate that effect, then if you have a Trap in your GY, destroy that card. If you activated this card from your hand, you cannot activate the effects of LIGHT, EARTH, and WIND monsters for the rest of this Duel. You can only activate 1 "Dominus Impulse" per turn.


                                    UR rarity
                                    3 copiesInfinite Impermanence
                                    UR rarity
                                    3 copiesInfinite Impermanence
                                    UR rarity
                                    Infinite Impermanence
                                    Trap Normal
                                    Infinite Impermanence

                                      Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                      N rarity
                                      3 copiesAltergeist Dragvirion
                                      N rarity
                                      3 copiesAltergeist Dragvirion
                                      N rarity
                                      Altergeist Dragvirion
                                      DARK 6
                                      Altergeist Dragvirion
                                      • ATK:

                                      • 2200

                                      • DEF:

                                      • 1200


                                      1 Tuner + 1+ non-Tuner monsters When an opponent's Special Summoned monster declares an attack: You can return 1 "Altergeist" monster you control to the hand; negate that attack. If this card is Tributed and sent to the GY: You can Special Summon this card. You can only use each effect of "Altergeist Dragvirion" once per turn.


                                      N rarity
                                      3 copiesBattlewasp - Halberd the Charge
                                      N rarity
                                      3 copiesBattlewasp - Halberd the Charge
                                      N rarity
                                      Battlewasp - Halberd the Charge
                                      WIND 6
                                      Battlewasp - Halberd the Charge
                                      • ATK:

                                      • 2500

                                      • DEF:

                                      • 800


                                      1 Insect Tuner + 1+ non-Tuner monsters Once per battle, during damage calculation, if this card attacks an opponent's monster with equal or higher ATK (Quick Effect): You can halve the ATK of that opponent's monster, during that damage calculation only. When this card inflicts battle damage to your opponent: You can inflict 200 damage to your opponent for each "Battlewasp" monster you control. You can only use this effect of "Battlewasp - Halberd the Charge" once per turn.


                                      N rarity
                                      3 copiesChaos Goddess
                                      N rarity
                                      3 copiesChaos Goddess
                                      N rarity
                                      Chaos Goddess
                                      LIGHT 8
                                      Chaos Goddess
                                      • ATK:

                                      • 2500

                                      • DEF:

                                      • 1800


                                      1 LIGHT Tuner + 2+ non-Tuner DARK monsters Once per turn: You can send 1 LIGHT monster from your hand to the GY, then target 1 Level 5 or higher DARK monster in your GY; Special Summon that monster, but it cannot be used as Synchro Material.


                                      N rarity
                                      3 copiesMecha Phantom Beast Jaculuslan
                                      N rarity
                                      3 copiesMecha Phantom Beast Jaculuslan
                                      N rarity
                                      Mecha Phantom Beast Jaculuslan
                                      WIND 9
                                      Mecha Phantom Beast Jaculuslan
                                      • ATK:

                                      • 2700

                                      • DEF:

                                      • 2000


                                      1 "Mecha Phantom Beast" Tuner + 1 or more non-Tuner "Mecha Phantom Beast" monsters When this card is Synchro Summoned: You can Tribute "Mecha Phantom Beast Tokens" up to the number of cards in your opponent's hand; randomly discard cards from your opponent's hand, equal to the number of Tributed monsters. Other "Mecha Phantom Beast" monsters you control cannot be destroyed by battle or card effects. If this card in its owner's possession is destroyed by your opponent (by battle or card effect): You can Set 1 Quick-Play Spell Card directly from your Deck.


                                      N rarity
                                      3 copiesWhite Aura Monoceros
                                      N rarity
                                      3 copiesWhite Aura Monoceros
                                      N rarity
                                      White Aura Monoceros
                                      WATER 7
                                      White Aura Monoceros
                                      • ATK:

                                      • 2500

                                      • DEF:

                                      • 1500


                                      1 WATER Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can target 1 Fish monster in your GY; Special Summon it, but it cannot attack this turn. You can only use this effect of "White Aura Monoceros" once per turn. If this card you control is destroyed by your opponent's card and sent to your GY: You can banish 1 other WATER monster from your GY; Special Summon this card, and if you do, it is treated as a Tuner.


                                      master-duel
                                      Gren Maju
                                      5







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